Chapter 10 · Magic
Shape Earth
Elemental (Earth) cantrip
- Level
- Cantrip
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- S
- Duration
- Up to 1 hour
Earth
You manipulate a lump of earth, rock, crystal, salt, or some other nonmetallic ore that you can see within the spell’s range that fits in a 5-foot cube. You can create one of the following effects:
- Dig. You instantly excavate the area and deposit the excavated material in an unoccupied spot within the spell’s range. This move doesn’t have enough power to deal damage.
- Forms. You can mold the shape or change the color of the material for 1 hour.
- Luff. You instantly manipulate half the amount of the material portion and hurl it at the eyes of a creature you can see within range. The creature must succeed on a Dexterity saving throw or be Blinded until the end of its next turn.
- Path. You cause the ground to become difficult terrain for 1 hour. Alternatively, you can have the ground become normal terrain for 1 hour if it is already difficult terrain.
- Pressure. If you affect an area of soft dirt, you can compress the space between the grains and create depressions in the soil for 1 hour.
If you cast this spell multiple times, you can have up to two of its 1-hour effects active at the same time, and you can dispel one effect as an action.
