Chapter 10 · Magic
Shadow Spikes
Elemental (shadow) 3rd-level
- Level
- 3
- Casting Time
- 1 action
- Range
- Personal
- Components
- S
- Duration
- Instantaneous
You create a barrier of shadow spikes as sharp as blades; creatures in a 30-foot line from you must make a Dexterity saving throw. On a failure, an affected creature takes 8d6 shadow damage and falls Prone. On a success, it takes only half the damage.
At Higher Levels. When you cast this spell by spending Mana points equal to a 4th-level spell or higher, the damage increases by 1d6 for each spell level above 3rd.
