Chapter 10 · Magic
Sand Whirlwind
Elemental (desert) 1st-level
- Level
- 1
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V, S, M (3 kg of sand)
- Duration
- 3 rounds
You manipulate a total of 3 kg of sand to create a 15-foot-tall whirlwind that spins continuously for the duration of the spell; the whirlwind occupies 5 feet and moves up to 15 feet per turn under your command. Creatures within the whirlwind’s area must make a Constitution saving throw. On a failure, an affected creature takes 2d6 slashing damage and loses 5 feet of movement speed until the start of its next turn.
At Higher Levels. When you cast this spell by spending Mana points equal to a 2nd-level spell or higher, the slashing damage increases by 1d6 and the movement loss increases by 5 feet for each spell level above 1st. When cast as a 5th-level spell or higher, this spell’s slashing damage becomes antimonic.
