Chapter 10 · Magic
Sand Dragon
Elemental (desert) 8th-level
- Level
- 8
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V, S, M (16 kg of sand)
- Duration
- Concentration, up to 1 hour
You manipulate 16 kg of sand, imbuing it with powerful elemental desert energy, forming a Sand Dragon.
The Sand Dragon is an elemental construct under your command. It manifests in an unoccupied space you can see within range. This corporeal form uses the Sand Dragon stat block. The creature vanishes when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, it shares your initiative count but takes its turn immediately after yours. It obeys your mental or verbal commands (no action required from you). If you issue none, it takes the Dodge action and uses its movement to avoid danger.
| STR 16 (+3) | DEX 14 (+2) | CON 15 (+2) | INT 10 (0) | WIS 14 (+2) | CHA 16 (+3) |
| Bite. Melee Weapon Attack: your spell attack modifier to hit, reach 15 ft., one target. Hit: 1d10 + 3 + the spell's level piercing damage plus 1d10 + the spell's level antimonic damage. Claws. Melee Weapon Attack: your spell attack modifier to hit, reach 10 ft., one target. Hit: 2d6 + 3 + the spell's level slashing damage. Tail. Melee Weapon Attack: your spell attack modifier to hit, reach 20 ft., one target. Hit: 2d8 + 3 + the spell's level bludgeoning damage. Sand Breath (Recharge 5-6). The dragon can exhale a cloud of sand in a 60-foot cone. Each creature in the area must succeed on a Constitution saving throw against your spell save DC, taking 17d6 + the spell's level antimonic damage and gaining the Weakness condition until the end of its next turn on a failure, or half that damage on a success. | |||||
At Higher Levels. When you cast this spell by spending Mana points equal to a 9th-level spell, use the higher level whenever the spell’s level appears in the stat block.
