Chapter 10 · Magic
Poison Spray
Elemental (poison) cantrip
- Level
- Cantrip
- Casting Time
- 1 action
- Range
- 10 feet
- Components
- V, S
- Duration
- Instantaneous
Poison
You extend your hand toward a creature you can see within range of the spell and project a spray of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
This spell’s damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12). Upon reaching 11th level, this spell’s damage becomes intoxicating.
