Runarcana

Chapter 10 · Magic

Inflict Wounds

Spiritual (hemomancy or necromancy) 1st-level

Level
1
Casting Time
1 action
Range
Touch
Components
V, S
Duration
Instantaneous
HemomancyNecromancy

Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d10 necrotic damage.

At Higher Levels. When you cast this spell by spending Mana points equal to a 2nd-level spell or higher, the damage increases by 1d10 for each level above 1st.