Chapter 10 · Magic
Inflict Wounds
Spiritual (hemomancy or necromancy) 1st-level
- Level
- 1
- Casting Time
- 1 action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
HemomancyNecromancy
Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d10 necrotic damage.
At Higher Levels. When you cast this spell by spending Mana points equal to a 2nd-level spell or higher, the damage increases by 1d10 for each level above 1st.
