Runarcana

Chapter 10 · Magic

Infernal Blessing

Elemental (inferno) 6th-level

Level
6
Casting Time
1 action
Range
Touch
Components
V, S
Duration
1 minute

You touch a willing target. For the duration of the spell, the target gains the following benefits:

  • The target becomes resistant to incinerating damage and immune to fire damage.
  • The target’s melee attacks deal an additional 4d8 incinerating damage.
  • Enemies that take damage from the target must make a Constitution saving throw. On a failure, they become Scorched, taking 1d8 incinerating damage per turn.
  • Enemies that target the target with melee attacks must make a Dexterity saving throw. On a failure, they take 1d8 incinerating damage and become Scorched, taking 1d8 incinerating damage per turn.

When the spell ends, the target becomes Weakened for 3 rounds and gains 1 level of Exhaustion. A creature Scorched in this way can only remove the condition through magical water or through the remove curse spell.

At Higher Levels. When you cast this spell by spending Mana points equal to a 7th-level spell or higher, the incinerating damage and the Scorched condition’s damage increase by 1d8 for each spell level above 6th.