Chapter 10 · Magic
Hammer of Hellish Punishment
Elemental (inferno) 4th-level
- Level
- 4
- Casting Time
- 1 action
- Range
- 150 feet
- Components
- V, S
- Duration
- 10 minutes
A hammer of fire with a deep yellow hue rises with the motion of your hands above a target within range of the spell. Make a ranged spell attack. If it hits, the target takes 6d10 fire damage and becomes Scorched, taking 1d8 fire damage per turn.
If the condition persists for a number of rounds equal to the target’s Constitution modifier, the creature becomes Incapacitated, and it can make a Constitution saving throw at the start of each of its turns to end the Incapacitated condition. If the creature remains Scorched, taking damage for a number of rounds equal to the target’s Constitution modifier, it gains the Incapacitated condition again.
At Higher Levels. When you cast this spell by spending Mana points equal to a 5th-level spell or higher, the fire damage increases by 1d10 and the Scorched condition’s damage increases by 1d8 for each spell level above 4th. At 5th level, the fire damage becomes incinerating.
