Chapter 10 · Magic
Frost Dagger
Elemental (ice) 1st-level
- Level
- 1
- Casting Time
- 1 action
- Range
- 60 feet
- Components
- S, M (a drop of water or shard of ice)
- Duration
- Instantaneous
Ice
Through a drop of water or shard of ice, you freeze the air into the shape of a dagger and hurl it at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 piercing damage and 1d6 cold damage. Even if you don’t beat the target’s AC, the shard bursts in a 5-foot radius around the target. All creatures in that area must make a Dexterity saving throw. On a failure, an affected creature takes 2d6 cold damage.
At Higher Levels. When you cast this spell by spending Mana points equal to a 2nd-level spell or higher, the cold damage increases by 1d6 for each spell level above 1st. When cast as a 5th-level spell or higher, this spell’s damage becomes glacial.
