Runarcana

Chapter 10 · Magic

Final Spark

Elemental (light) 6th-level

Level
6
Casting Time
1 action
Range
Personal
Components
V, S, M (a quartz crystal worth at least 100 GP)
Duration
Instantaneous
Light

After building up energy, a beam of light fires from you in a line 120 feet long by 5 feet wide in a direction of your choosing. Every creature in the line must make a Dexterity saving throw. On a failure, the creature takes 12d6 luminary damage and is Blinded until the start of its next turn.

At Higher Levels. When you cast this spell by spending Mana points equal to a 7th-level spell or higher, the damage increases by 2d6 for each spell level above 6th.