Runarcana

Chapter 10 · Magic

Cure Wounds

Spiritual (etermancy or hemomancy) or Elemental (water) 1st-level

Level
1
Casting Time
1 action
Range
Touch
Components
V, S
Duration
Instantaneous
HemomancyWaterEthermancy

A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell by spending Mana points equal to a 2nd-level spell or higher, the healing increases by 1d8 for each level above 1st.