Chapter 10 · Magic
Crimson Blessing
Spiritual (hemomancy) cantrip
- Level
- Cantrip
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V, S
- Duration
- 1 round
Hemomancy
Choose a willing creature you can see within range of the spell; that creature takes 1 point of damage that can’t be mitigated. By doing so, it deals an additional 1d6 necrotic damage on its weapon attacks or spells until the start of your next turn.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
