Chapter 10 · Magic
Create Sapling
Elemental (flora) 3rd-level
- Level
- 3
- Casting Time
- 1 action
- Range
- 15 feet
- Components
- S, M (any seed)
- Duration
- 10 minutes
You throw a seed imbued with magical energy at a point within range of the spell. Upon hitting the ground, this seed becomes a sapling with a walking speed of 20 feet; it remains at that point for the duration of the spell or until a hostile creature comes within 30 feet of the sapling. When that happens, the sapling pursues the nearest hostile creature, using its full movement. This sapling explodes when it becomes adjacent to a hostile creature, when it reaches its maximum movement, or at the end of the spell’s duration.
When the sapling explodes, each creature within a 10-foot radius centered on the sapling must make a Dexterity saving throw. On a failure, the creature takes 4d6 force damage. Once a sapling explodes, this spell ends.
At Higher Levels. When you cast this spell by spending Mana points equal to a 4th-level spell or higher, the spell’s damage increases by 2d6 for each level above 3rd. When cast as a 5th-level spell or higher, the force damage becomes runic.
