Chapter 10 · Magic
Coat of Flames
Elemental (fire) 6th-level
- Level
- 6
- Casting Time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- 1 hour
Fire
Choose a creature you can see within range of the spell; that creature is wrapped in a coat of flames and doesn’t need to make saving throws against extreme cold for the next hour. When you cast this spell, the creature also regains 6d6 hit points.
A creature with a coat of flames sheds bright light within 30 feet and dim light for an additional 30 feet. Creatures with vulnerability to fire damage don’t regain hit points from this effect.
At Higher Levels. When you cast this spell by spending Mana points equal to a 7th-level spell or higher, you can target one additional creature for each spell level above 6th.
