Chapter 10 · Magic
Blinking of the Void
Celestial (spacemancy) 3rd-level
- Level
- 3
- Casting Time
- bonus action
- Range
- 60 feet
- Components
- S
- Duration
- Instantaneous
Spacemancy
You teleport to an unoccupied space that you can see within range of the spell. Hostile creatures within 5 feet of the location you teleport to must make a Dexterity save. On a failure they take 3d6 energy damage, and half on a success.
At Higher Levels. When you cast this spell using mana points equivalent to a spell of 4th level or higher, the damage increases by 1d6 for each level above 3rd. When cast as a spell of 5th level or higher, the energy damage becomes runic.
