Chapter 10 · Magic
Awaken
Elemental (flora) or Spiritual (transmutation) 5th-level
- Level
- 5
- Casting Time
- 8 hours
- Range
- Touch
- Components
- V, S, M (an agate worth at least 1,000 GP, which the spell consumes)
- Duration
- Instantaneous
After spending the casting time tracing magical patterns with a precious stone, you touch a beast or plant of Huge size or smaller. The target must have no Intelligence score or an Intelligence of 3 or lower. The target gains an Intelligence of 10. The target also gains the ability to speak one language you know. If the target is a plant, it gains the ability to move its limbs, roots, vines, tendrils, and so on, and gains senses similar to a human’s. Your Game Master chooses appropriate statistics for awakened plants, such as the statistics of awakened shrubs or awakened trees.
The awakened beast or plant becomes Charmed by you for 30 days or until you or your companions do anything harmful to it. When the Charmed condition ends, the awakened creature chooses whether to remain friendly to you, based on how it was treated while Charmed.
