Rewards
The riches found within a pirate ship, the mortal remains of unlucky adventurers inside a creature’s lair or even gemstones stuck on the walls of a cave, all of those are ways in which the players can find treasures and rewards for their adventures.
Regardless of the campaign, players always crave some type of reward, from money to magical items. In this chapter we bring some of the rewards that can be given to the players.
Something that is important to highlight is that the player’s rewards are not necessarily a material gain, a magic sword or rivers of money, a reward can simply be a new part of the world’s story, a connection of your character being actively used during the campaign or even the Master narrating a scene were an ability that is usually forgotten can be used.
- Types of Rewards — translation unavailable in the official dump
- Magic Items — translation unavailable in the official dump
- Sentient Magic Items — translation unavailable in the official dump
- Darkin Weapons — translation unavailable in the official dump
- Artifacts — translation unavailable in the official dump
- Prosthetic Limbs — translation unavailable in the official dump
- Materials
- Trinkets — translation unavailable in the official dump
There are hundreds of treasures an adventurer can obtain over the course of their journey. Usually, a treasure has a monetary value or something that can help them in their under…
→ Chapter 15 · RewardsMagic ItemsThe question about artifacts and magic items in Runeterra isn't whether they exist, but how many more of them are still lost or in use. With Runeterra's magical reality and Hext…
→ Chapter 15 · RewardsIntelligent Magic ItemsSome magic items possess consciousness and personality. Such an item might be possessed, haunted by the spirit of its previous owner, or self-aware thanks to the magic used to cr…
→ Chapter 15 · RewardsDarkin WeaponsThe greater the glory, the greater the fall can be. Champions once loved by their homeland, the Darkin reached the Shurimans' highest grace, went through the Ascension, and beca…
→ Chapter 15 · RewardsArtifactsArtifacts are magic items with a unique and extremely powerful ability, each with its own origin and history. An artifact may have been a gift from one of the Celestials of Targo…
→ Chapter 15 · RewardsProsthetic Limbs"Not even the flames nor the depths shall lay claim to me."
→ Chapter 15 · RewardsMaterialsTo build a house you need material, be it bricks, wood, concrete, snow, among other possibilities and combinations. To build a sword, material is also needed, be it steel, bronz…
→ Chapter 15 · RewardsTrinketsTrinkets
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