Appendix A · Patch Notes
Patch Notes 0.94
Hello everyone, I finally had time to prepare the 0.94 patch notes. If 0.93 was already considered a “long” update, 0.94 doubled that goal. In “docs” format, the update ran past 160 pages, largely because of the formulas that support the new Crafts system, but a great deal was modified.
If you’re interested in understanding some of the abrupt changes, check out About 0.94, where a lot of the thinking behind them is laid out.
Below are the main points of modification, removal, and addition in this edition.
Origins
Balancing of all origins, removing an excess of origin traits that were converted into Heritages, and balancing the remaining traits with progression tied to the Proficiency bonus.
Balancing of Heritage points, with points added at different levels for Origin and Region Heritages.
Humans
Removed the Enhancement received at 1st level and added the Inspired trait
Classes
All spellcasting classes had their mana recovery modified to match the new Rest system.
Acolyte
Modification of Effluvium traits, tying them to the Proficiency bonus
Addition of the Sacred Calling class feature
Rite of the Stars
Adjustment to Disciple of Life
Rite of the Forge
Modification to the traits Additional Proficiency, The Voice of the Forge, and Blessing of the God of the Forge
Marksman
Modification to the class traits Gunsmith and Artisan Gunsmith
Bodhisattva
Modification to the Styles trait
Hunter
Modification to the traits Hunter’s Prey, Fighting Style, and Improved Hunt
Combatant
Modification to the Fighting Style trait
Guardian’s Honor
Modification to the Hardened Weapon trait
Mercurial
Modification to the Specialization trait
Cabal of the Assassin
Modification to the Additional Proficiency trait
Cabal of the Spy
Modification to the Additional Proficiency trait
Cabal of the Explorer
Modification to the Life Experience trait
Pilgrim
Class removed from the system, moved to the Legacy page for preservation purposes
Techmaturge
Modification to the traits Gadget, Energy, Specialist, and Combat Style
Shaman
Addition of the Totem trait
Modification to the traits Spiritual Allies, Spiritual Channeling, and Spiritual Fullness
Calling of the Channeler
Modification to the traits Allied Spirit Enhancement and Spirits’ Favorite
Calling of the Summoner
Modification to the traits Allied Spirit Enhancement and Spiritual Dominion
Calling of the Shapeshifter
Modification to the Allied Spirit Enhancement trait
Detailing
Morale Points
Reorganized how Morale points work and are used
Pasts
All Pasts had their attribute points removed
Craft
Complete overhaul of the system, with the addition of Formulas
Customization
Heritages
Attribute points removed from Heritages; heritages modified and added
Enhancements
Removal, modification, and addition of enhancements
Runes
Rune system overhauled
Runessences reworked to match the new system
Great Spirits
Modification and addition of new Great Spirits
Equipment
Addition of the Capsule Case
Modification to the Damage Reduction mechanic
Techmaturge Inventions
Changed to Techmaturge Devices, with gadgets now tied to formulas
Adventuring
Rest
Change to how rests work
Combat
Addition of Size Adjustment, modification to the Absorption, Immunity, Resistance, and Vulnerability mechanics, modification to the Two-Weapon Combat mechanic
Conditions
Change to the Exhaustion mechanic
