Runarcana

Appendix A · Patch Notes

Patch Notes 0.93

Patch 0.93 is a very long patch, and an important one for the future and establishment of Runarcana RPG.

Below are the main points of modification, removal, and addition in this edition.

Origin

Constructs

  • Change to the Natural Armor trait to reflect the changes to the Damage Reduction mechanic.

Classes

Acolyte

  • Modification to Spellcasting and Rituals
  • Correction and balancing of the Rites: Spiritual, Stars, Storm.
  • Removal of the Rite of Feral Essence

Arcane

  • Correction and balancing to Improved Spellcasting Focus, Grimoire, Awakening.

  • Correction and balancing to all Glyphs, with removal of some glyph traits and reordering of others.

  • Removal of the Luminescent Glyph

Marksman

  • Full update to the class

Bodhisattva

  • Full update to the class

  • Addition of the Doctrine of the Shinobi Path

Brute

  • Balancing of traits and Stances.

  • Removal of Battle Stances: Feral Aspect, Feral Form

Hunter

  • Correction and balancing of some subclass traits

Combatant

  • General balancing of subclass traits and Techniques

Ninja

  • Removal of the class. Its place was taken by the new Bodhisattva Doctrine

Pilgrim

  • General balancing of subclass traits

Techmaturge

  • Full update to the class

Shaman

  • Addition of the new class

Detailing

  • Removal of the Alignment system
  • Addition of the Morale system

Customization

Heritages

  • Revision of the Sulfur, Saltpeter and Charcoal heritage

Enhancements

  • Correction and update to the Enhancements: Nimble, Expert Anatomist, Archer, Seasoned Assassin, Crossbowman, War Caster, Element Controller, Medium Armor Specialist, Heavy Armor Specialist, Firearms Expert

Runes

  • Revision of the Amplified Fury Runic Pulse

Variant Heritages

  • Revision, correction, and balancing of the runessences: Aquavitist, Vastaya Awakening, Heir of Statikk, Immortal Fury, Glacial Mystic

Invocations and Great Spirits

  • Creation of the Shaman Invocations and Great Spirits chapter

Sutras

  • Removal of the old Sutras

Sutra List

  • Creation of the chapter with the new revised Sutras

Vel-Sutra List

  • Separation of the Vel-Sutras from the explanatory chapter, with the creation of their own chapter

Equipment

Armor and Shields

  • Addition of the Damage Reduction mechanic, balancing of Armor

Weapons

  • Addition of the Burst mechanic for firearms, addition of the War Scythe, corrections and balancing

Adventuring Gear

  • Renamed the item Alchemist’s Fire to Pyrofluid

Techmaturge Inventions

  • Correction and balancing of Devices, Gadgets, and Potions

  • Balancing of Mechas for Devices

Rules

Combat

  • Addition of the Disarm action, as well as mechanics for it
  • Changed “shadow” damage to an elemental damage type and created “noctiferous” damage.

Magic

  • Addition of the Familiars and Animal Companions chapter
  • Addition of the Shaman spell list
  • Balancing of the spells: Abyssus Abyssum Invocat, Crystal Soul, Summon Familiar, Create Element, Fire Blade, Modify Weapons

Conditions

  • Correction and balancing of the conditions Scorched, Poisoned, Bleeding

  • Addition of the Provoked condition

Creatures

  • Modification of the Evolutionary Essence of primal creatures.